Views: 3153
Submissions: 30
Favs: 37

Anthro Artist | Registered: Aug 29, 2015 03:07
Cecilia's Character Details
https://drive.google.com/open?id=1a.....5vLCn4ektQjAlY
Clarissa's Character Details
https://docs.google.com/document/d/.....it?usp=sharing
https://drive.google.com/open?id=1a.....5vLCn4ektQjAlY
Clarissa's Character Details
https://docs.google.com/document/d/.....it?usp=sharing
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Stats
Comments Earned: 212
Comments Made: 270
Journals: 33
Comments Made: 270
Journals: 33
Recent Journal
New Things
5 months ago
It's been a while since I updated here. Although not many people see these, I still think it's important to give updates on how this little page is going. My Strangest Encounters story is a one-off. I tried to make something that would appeal to a certain crowd, as well as my own attempt to convey specific feelings, but I think the problem is I still tried to be too constrained. My interest in writing comes from cartoonish, outlandish, silly funny things but with a serious undertone. I've tried many times to get these feelings across, but it doesn't satisfy me. Writing in general has not been very enriching for me. It's still something I'm interested in, since I feel like I have stories to tell and am continuously adding ideas to the mythos that Cecilia exists in. But I have recently picked drawing back up, and it has been great. Drawing conveys my ideas in a more immediate and accessible format that I love improving on.
So that leads me to the current state of all my projects. Advent and Peromi Quest 4 are both things I've put to the side for now. The latter is something I've had the idea of reworking all together. I've had many ideas on what exactly I want out of Cecilia that can appeal to me. I would never let her go, but her overall concept has become a bit bland. I've had many ideas for changes, but I've also thought that she's fine the way she is. Making a "permanent change" seems pointless when I can depict her however I want whenever I want. When I think about tackling these changes in writing, I also get stressed at how much work it would be for me, and that I couldn't really do it without uprooting everything I have already. Basically, I've decided that Cecilia shouldn't be tied to some huge overarching narrative with a reason behind everything. I would rather just have her exist as the happy little mouse she is. The same goes for the rest of the characters I have written bios for. That being said, I still don't want to drop everything I've built in the background, in both the published stories and the stuff I have planned out. It's hard deciding, and practicing drawing has kept me from having to make a decision. I've had great ambitions of making these huge stories where everything ties together. It's a nice thought, but a bit beyond my skill level, along with becoming less and less of what I really want out of my art.
It's a tricky situation. Nothing is really off the table, but nothing is really on it either. I can at least try to finish what I've started, and I know I will eventually, but for now I'm still soul searching in what appeals to me the most.
So that leads me to the current state of all my projects. Advent and Peromi Quest 4 are both things I've put to the side for now. The latter is something I've had the idea of reworking all together. I've had many ideas on what exactly I want out of Cecilia that can appeal to me. I would never let her go, but her overall concept has become a bit bland. I've had many ideas for changes, but I've also thought that she's fine the way she is. Making a "permanent change" seems pointless when I can depict her however I want whenever I want. When I think about tackling these changes in writing, I also get stressed at how much work it would be for me, and that I couldn't really do it without uprooting everything I have already. Basically, I've decided that Cecilia shouldn't be tied to some huge overarching narrative with a reason behind everything. I would rather just have her exist as the happy little mouse she is. The same goes for the rest of the characters I have written bios for. That being said, I still don't want to drop everything I've built in the background, in both the published stories and the stuff I have planned out. It's hard deciding, and practicing drawing has kept me from having to make a decision. I've had great ambitions of making these huge stories where everything ties together. It's a nice thought, but a bit beyond my skill level, along with becoming less and less of what I really want out of my art.
It's a tricky situation. Nothing is really off the table, but nothing is really on it either. I can at least try to finish what I've started, and I know I will eventually, but for now I'm still soul searching in what appeals to me the most.
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Mouse
Favorite TV Shows & Movies
Secret of NIMH
Favorite Games
Paper Mario
Favorite Gaming Platforms
PC, Playstation, and Nintendo Consoles
Favorite Animals
Rodents and Mustelids
Favorite Quote
Oh woof
Favorite Artists
Ayami Kojima, Caytlin Vilbrandt
Contact Information

